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Vanilla and Modified Servers PVE / PVP

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We have decided to keep our PVE server as vanilla with most of the default settings to keep it as an unmodified server and to keep the server as it was meant to be played by the Fun Pimps. These settings and some others can still be changed without modifying the server: max animals, max zombies, server difficulty, etc.

However with our second server PVE 2, we are wanting to modify it and change the settings such as: daylight length, spawn rate, etc. since these settings will make the server become modified. With it being a modified server, we can create custom in game content by modifying the xml files, maximize the difficulty, and we will be able to change most aspects of the game. We are also planning on changing our PVE 2 server into a PVP server so that way we can have both types of servers available. We will make this change to a PVP server during the next major release or unless it absolutely needs a world wipe due to bugs, etc.

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If it becomes a PVP server what would the new rules be such as griefing? Im not fond of PVP but primarily play on the #2 server for the better performance and don't want to lose my base.

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I'm not too keen on the pvp style either. I wouldn't really say that the PVE 2 server has better performance, since I constantly get disconnected from it.

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Actually we are planning on removing our pve 1 server since we are unable to do automated restarts with that other provider and must manually restart it everyday at random times. Therefore we would change the name of our second server to pve and give it the same settings as the first one. 

When we launch our new pvp server it will have its own set of rules and settings.

We also currently have an automated daily server restart at 5 am est on our pve 2 server and this helps to keep the server running at optimized speeds and to help prevent lag. Our new provider also has a watchdog system that will automatically start the server if it ever went offline due to uncommon events such as crashes etc.

This game is also known for having memory leaks and as such our new game server provider has a memory limit on their servers to prevent these leaks from occurring. In future releases this game will be more optimized and run smoother without having memory leaks so therefore we are planning on making this change over during the next major release. These memory leaks also slow down servers and can create lag.

We may also wipe the world again during the next major release to fix any bugs / glitches that may have been fixed with that latest release.

We will keep our servers as is for now and won't do anything to them until the next major release of 7 Days To Die.

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well see you guys on the next major release :) more power to you guys keep it up.... ill be on and off every now and then but nothing too serious hehe good luck guys
 

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Thank you, the next major release is looking really promising. We will look forward to seeing you again on the server, sometime. :)

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