RHG_BOT 3 Report post Posted October 20, 2020 Alpha A19.2 Stable is out! Along with some great fixes we enabled Steel Series’s game sense feature, allowing Steel Series Mouse and keyboard users to have some ingame events tied to their hardware LED lights. Official Forum Post Game Sense Features include (default settings): Time Progression: F1-F12Ammo: 1-0Health: Q-PBloodmoon Warning: A-LVisibility Meter: CTRL – ~Tool / Weapon Durability: Num – –Player Facing Direction: numpad 1-9Bleeding: Del-PauseBeing Hit: MouseDuke Amount: Display Changelog A19.2 b4 Added Console command “ai pathgrid”Console command “gfx dti” to set distant terrain instancingConsole command “gfx dtpix” to set distant terrain pixel errorTrees are set to consistent LOD transition values by codeSupport for Steel Series SDKWe also updated to a new version of microsplat, improving performance. Changed Renamed console command “ai path” to “ai pathlines”Optimized path grid move buffer copyOptimized path grid block checks and miscReduced the effect of High and Ultra Object Quality settingsDeleted WaterDepthRecorder that reduced FPS a bitUpdated terrain shadersImproved terrain shader settings for better performancePrefab editor to use same tree LOD bias as gameOur custom speed tree shader to Alpha Test queue Fixed Trees are not rotated correctly on the diagonal directionsDesert terrain normal textures not set as normalsFirMed01 tree popping in oddlyTwo trees not instancing8 block entities not instance renderingYou could see under the water plane when camera was close to itUnlit explosives can explode in hand after throwing a lit oneElectric fence wires drop to the bottom of the pole after unloading the chunk or FO point. Click Here To Visit 7daystodie.com Share this post Link to post Share on other sites