RHG_BOT 3 Report post Posted May 14, 2019 We’ve just released Alpha 17.3 B18 Stable For A17.3 we have set focus on bug fixes and RWG. We have fixed the issue which caused chunks to be reset to their original state, often affecting players’ bases. To report bugs please go here: Alpha 17.3 B18 Bug Reporting Thread RWG For RWG we worked over to remove the POI replication spawns (radio tower cities), reworked the roads so be more vehicle-friendly, overworked the world layout and adjusted the placement of POIs and cities.This framework we are backporting to 17.3 is part of a larger Alpha 18 plan to make it awesome. Added gfx console command (key changes shader keywords, pp changes postprocessing, type gfx for help).God casting to debug mode (shift+Q key moves you to where you are looking or 100m if nothing hit)Giveselfxp should not be modified by XP multiplier (added help command)Explosions wake sleepers even if no damage Changed Quests now will try to find closer POIs.One repair kit will be sufficient to fully repair one item. Stack size reduced to 25.Sun and moon to rise in east and set in west (sun has southerly track, moon northerly)Stars to track east to west and is slowerZombies don’t trigger infection right nowWearable items no longer able to be activated when on toolbeltIncreased breath hold duration of Olympic SwimmerRebalanced stealth noise levelsClarified the description of several stealth perksExplosions on zombies to just damage closest collider like animalsSledgehammer is paying out 25% harvest amount Fixed Some fences upgrade to full sized blocksStag and Doe often stand after deathMac rendering very bright and washed outBurnt zombie sound radius is too largeWorld light levels are inconsistent with time of day (fixed moonlight jump at midnight, moonlight angle, redid horizon light angle clamping)Harvest amount is paid out 2xRocket launcher explosions are no longer doing the damage listed in xmlForges are never really off and waste fuelEasy camera clipping exploit in A17 with e.g. rampsPistol silencer blocking iron sightsJacket (white one) when worn will render upper torso transparentRemoved Christmas items from loot tableSmall typo in rwgmixer.xml prop instead of probSmelt in system of forge carries over time to dragged over items3rd person anim delay when throwing molotovXP pop out value is not updated on second block when upgrading blocks.Mining helmet will not turn on if equipped from the tool beltBurning shaft mod flame effect can transfer to other items on the toolbeltMats in crafting queue are lost on re-logHolding shift key does decreases speed on ladder and in godmodeNight vision goggles no longer workingMining helmet light doesn’t show for second playersPlayer can consume any consumable while mounted in vehicle but will not get the buff/debuff on sp and mp (disabled Use in vehicles)Game crash while in 4×4 inventory makes vehicle unusableZombies can walk between pillars size 50 and defeat players trapsClient Molotov doesn’t hurt other clientCrafting timer doesn’t advance properly when the chunk is unloadedDouble swing with melee weaponsReflex sight + ak and 4x zoom break weapon hold and camera when switched when zoomed inClients see bow hold animation of other clients holding a clubCrafting items finish nearly instantly after another the item in the first slot is cancelledSmelt in system of forge carries over time to dragged over items.XP gained shown when level up is reached is limited to amount required to level up.Changing equipment slots was usually not flagged as changed, so other players would only see your changes after you did another actionWRN Biome image contains unknown biome colorPOIs in RWG not checking against biome for spawningCharismatic nature perk doesn’t buff other players as describedBuff stacking for buffs procced by other players was not working over networkHatches don’t always open on the first tryRWG replication POI spawnsLarge stacks of material vanish when used in workstationsDynamite will not explode in player’s handBloodmoon stinger does not react to Bloodmoon range prefBuy button for Attributes not showing the correct required points if the attribute is boosted by a buffGyrocopter floats in air if the pilot gets disconnected/logs out (vehicles will fall once their chunk loads)Fixed LiteNetLib randomly disconnecting all playersThe Arrow Rest Mod and schematic is not in loot table anywhere therefore un-obtainableCloth and wood are not fully defined as block repair materialsRetracting stock mod has no effectDrugs do not display their water costWrong description on the spiked knuckles schematicPlayer can not provoke a dismemberment of zombies arms/legs but traps can (even when all perks are purchased)Cigar bartering buff % is now only showing a zeroPipe bombs are very weak against sleeper zombiesIllness indicator buff sticks around for too longAI sometimes jumping for .5m heights by padding the step heightThe noise reduction of perkFromTheShadows only works at nightExplosion damage decreasing per collider, so was mostly zeroSilencer doesn’t have much of an effect Known Issues Tool damage localization is different than actual valueTrader Jen has a deep voiceShotgun driver loses sound on 4×4 after a whileWorkstation tools do not refresh the recipe list when the tools are installedCan use torch and flaming arrows as light underwaterRWG preview tool localizationFirearms do a duplicate reload animation after reloading while zoomed (locked in zoom)Client molotovs thrown down from an edge not working as good as HostPlayer model jumps forward of the player camera when accessing an auto turret inventoryTurrets will not target self when set to do soHealing other players with RMB doesn’t workSelf medicated is not working properly. Not being able to purchase perk is intended.Crashes on Mac for a possible workaround, please look at https://7daystodie.com/forums/showthread.php?101758-Found-workaround-for-constant-crashes-on-Mac&p=914106#post914106If connection to server fails, try removing steamnetworking as a disabled function from the serverconfig.xmlSome Linux users experience problemsShowbounds for landclaims shows a box instead of it actual infinite size for yWhen kicked while in vehicle interaction window, vehicle may become unresponsiveIf you are suffering from low FPS,please type “gfx pp enable 0” in console, to get a possible performance gainMemory may not clear properly after leaving the server, please restart the game, if you run into this issuecabin_11 not showing up in RWGWeapons require unzooming before switching slots Click Here To Visit 7daystodie.com Share this post Link to post Share on other sites