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A week ago on 12/11, I came across a minibike bug that had resulted in locking up and freezing our 7 Days To Die server. This particular bug was the result of a minibike that had glitched into the ground. I have included the errors that appeared in the server logs, below. The solution to fixing this was to restart the server and by doing so, the mini bike was purged. I then was able to login afterwards, thankfully. It will be nice when minibikes are allowed again and wont cause so many problems. Therefore in the meantime, please remember to follow the rules and not build any minibikes, until further notice. This will help keep the server running at optimal conditions with as little downtime as possible. Minibike Error Bug... IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.709 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.770 INF Executing command 'version' by Telnet from xxxxxxxxx:xxxxx 2017-12-11T06:03:00 3737.771 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.832 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.892 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.900 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3737.961 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:00 3738.022 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.084 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.096 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.154 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.214 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.274 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.334 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.343 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.402 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.465 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.528 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.589 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.600 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.661 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.722 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.782 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.842 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.852 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.910 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) 2017-12-11T06:03:01 3738.970 ERR Wrong entity chunk position! [type=EntityMinibike, name=minibike, id=507400] x=-129 z=-237/Chunk_0,0 IndexOutOfRangeException: Array index is out of range. at LightManager.GetLightsEffecting (Vector3 _worldPosition) [0x00000] in <filename unknown>:0 at LightManager.OH (Vector3 ) [0x00000] in <filename unknown>:0 at LightManager.GetLightLevel (Int32 _entityId) [0x00000] in <filename unknown>:0 at PlayerStealth.Tick (.EntityPlayer player, Int32 noiseDecay) [0x00000] in <filename unknown>:0 at EntityPlayer.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.OnEntityUnload () [0x00000] in <filename unknown>:0 at World.WEA (.Entity , EnumRemoveEntityReason ) [0x00000] in <filename unknown>:0 at World.UnloadEntities (System.Collections.Generic.List`1 _entityList) [0x00000] in <filename unknown>:0 at Chunk.OnUnload (.WorldBase _world) [0x00000] in <filename unknown>:0 at ChunkCluster.RemoveChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0 at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0 at GameManager.PA () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0
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- bugs
- 7daysofpie
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7daystodie Our pve server crashed this morning and resulted in bugs.
DJ posted a topic in 7 Days To Die
Our server on port 26900, had crashed this morning and resulted in a game bug where random parts of the world disappeared and was regenerated. We currently do not know how many areas have been effected by this but we do know that a few have been. Due to these unforeseen circumstances that was out of our control, anybody that had their base being affected by this can receive items from admins to help them rebuild. Sorry for any inconveniences that this may have caused. -
This game is early access and as such, within 2 hours after a restart the game will start to have physics problems and have blocks float in the air and not fall. Then if you were to walk on these blocks they would just fall on their own and basically just break apart and not hold together. The only ways to fix this is to wipe the server or simply restart the game server program every few hours or so. Having that said, should we wipe the server again to improve game play for the short term or have regular wipes or do nothing and leave it as is? We could also create a new style of pve game-play, such as faster loot times and what not with regular wipes for our dedicated server.
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A bug located at r.3.6.7rg will need be purged during the next server restart to fix a ground loading issue. The ground became unstable and everything would just fall into the void. Sorry for any inconvenience that this may have caused and best regards.
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Today the server had crashed due to a known memory leak with the unity 3d game engine that 7 days to die is being developed on. I'm not sure if this has been fixed or not but this had resulted in a forced server restart and was unable to save the world at that time due to this bug (if it did save, it would most likely have also saved the bug). This game is early access and is still under development so bugs, glitches and wipes are just the nature of the beast. If this ever happens and someones base that they have been working on for such a long time has some sort of problem like with stability, let an admin know or post in the forums. An admin or I, will rebuild or give to you what was lost due to bugs that have occurred, such as buildings collapsing or items disappearing, etc. Best regards and thank you for choosing us for all your zombie killing needs.
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- early access
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Today a player decided to drain a lake into a giant hole. This game at its current state (laggy and unoptimized)is unable to process water falling down into a deep hole and will result in low frames per second as well as choppy game-play. This is why the server is nearly unplayable today and I am in the process of fixing this as soon as possible.
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I tried to put this in the proper forum (Bug reports) I am only allowed to comment or make posts in this sub category. In any case, the new servers Land Claim Blocks are only 6x6 instead of 30x30. I am not sure if this is intentional or not, but I thought I would bring it to your guys attention. Thanks McCragge
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The other day us admins were playing on the server with alpha 14.2, and then suddenly shrimp007 avatar bugged out for some reason and started doing this... Never saw this bug before, but it is kind of funny to watch, so we decided to share it... Shrimp007 was even able to run around like that for quite some time...
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- bugs
- randomness
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Here is a glitch that many have found and some even falling into. This is a game glitch and there really isnt much that we can do about it. A simple solution would be to avoid it and go around or log out and log back in and it will reload the world and fix this on your end. If you ever fall into the endless void that you cant escape from then you can use the /kill command to re-spawn without logging out.