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RHG_BOT

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Everything posted by RHG_BOT

  1. Check out new player animations and vehicles! View more from Joelhuenink.tumblr.com
  2. Click Here To Visit Joelhuenink.tumblr.com
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  4. Hey Survivalist, We’ve just released Alpha 16.3 Patch. Which includes fixes for many of the most important bugs reported by the community. It is strongly recommended to start a new RWG map, as the fixes necessitated core changes to the chunk code. We apologize for this inconvenience. For those of you that experience any problems please use your steam client to delete local files and reinstall the game. Also wiping your player profile data might be helpful. To delete the saved game and player profile data delete all files and folders that reside here: C:\Users\yourName\AppData\Roaming\7DaysToDie Official Alpha 16.3 Release Notes! Changed Terrain generation rules to not generate so many jagged peaks in rwgmixer.xml Socket generation rules in rwgmixer.xml Challenge quests yield more skill points Tuned in weapon bob when running and walking for new smooth bob code Fixed The issue where chunks would no longer load due to faulty triggers , which causes players to be stuck on building environment (NRE spam on server) is fixed, but requires a new map, as it does nto work retroactively. The issue where minibikes and the power.dat would not save properly is fixed. A reason where the game freezes while “Creating player” is fixed. The issue where minibikes and the power.dat would not save properly is fixed. A reason where the game freezes while “Creating player” is fixed. Businessman Zombie when killed can have his head dislocated when falls backwards into a corner or against a wall Vultures and Chickens artifact when rag doll rolling down a slope Pushing back LOD2 swap distance on vault doors. (Raner) Dedicated servers not added to history when connecting by IP/port Localization now showing english values instead of localization keys if localization is not set for a key in the user language Gore blocks have a chance of knocking you out of loot containers Zombie state is not being saved properly for clients Insta health on medkit not applied when healing others Supply crates have a chance of dropping through terrain. Concrete drys too indifferent Forge craft halting when output is full is broken. Players can kill chunk generation Griefing Shotgun turret goes out of sync Zombies rotate on ground again Lowered radius of dart trap firing sounds. Vultures can fly under water Sleeper zombies have a chance to rotate when they wake up Bears and wolves walk on water RWG highway connection issues Roads generating as Clay, Dirt, Gravel and Sand Deep roadside hole in RWG Odd hole in the road Weird spikes in the road Both turrets are missing firing sound Check rebuilding road cave Being stuck in 1*1 holes and then be catapulted Zombies sometimes clip into the ground and blocks when they jump Vultures and Chickens artifact when rag doll rolling down a slope Player is invisible to others on death Being disconnected while tabbed out of game causes menu unresponsiveness Typo in rwgmixer prevents spawning of utility_celltower_02 Corrected up/downgrade issues with windows “Start a Base” quest asks for too much wood Some item types purchasable from traders cannot be sold back Stag run/walk state in water is not viewed the same between client and hostP2P Wolves dont properly attack zombies or stags Game sometimes stopping to save power / vehicle data Typo in rwgmixer prevents spawning of water_tower_02 Painting ramps with 1×2 textures like redwood makes it invisible Wood debris (32) bad normal map metadata Gamestage calculates offline days as survived days Snowpack causing ceiling shadow on underground terrain blocks When on a slope both bears have difficulty in attacking the player Beverages do not restore stamina properly Zombies not using ladders properly and float/walk away from the ladder Planted crops/trees stop growing when chunk has been reloaded ERROR: VM.mesh[0].Vertices.Count (65248) has too many vertices When going underwater the Cannot Breathe Tooltip shows up Feral and Radiated feral version of zombies don’t count towards quest progression. UFPS Stutter issues Sleeper spawn issue where killing the last surviving sleeper would trigger a new set of sleepers to spawn All solid Wedge Inclines placed together front to back renders back side invisible Known Issues On-screen keyboard is only available if you start the game from Steam’s Big Picture Mode Smell is not working with the new stealth we will revisit it in a17 GlobalUV support inhibits anisotropic filtering and it has to be calculated in the shader. Farming of crops other than yucca and hops affects performance Precipitation and cold temp going through windows, glass blocks, doors, and hatchesExcessive use of trigger plates may cause servers to lag during hordes. Gore block dupe Turrets echo sounds for clients Request to community: Blackscreen of death – still looking for savegames and outputlogs Sleeper spawning issues continue – we fixed the issue for wrongfully triggering new spawns, if you find more, please send us repro and video Creating Player hang issue – we found a fix that took care of our repro, if you still encounter it, please provide savegame, repro and outputlogs Please report isuues in the Alpha 16.3 B12 Stable Bug Report Thread View more from 7daystodie.com
  5. Hey Survivalist, We’ve just released Alpha 16.2 B7 Hotfix which addresses many of the worst live bugs. More more fixes coming soon. Official Alpha 15.1 Release Notes! Added RWG prefab size check optimizations RWG changes for hash getting from toString to toCultureInvariantString RWG hub cell pregen blocks spawning the player and chunks until finished RWG hub cell download blocks spawning the player and chunks until finished Recipes for oil and paper One level deep backup system for player data files Added more stealth/debug introspection under F3 menu. Changed it is not possible to pick up blocks in other player’s land claim area any more Molotovs do less damage to players Increased the drop chance of quests and treasure maps Increased damage on auto turrets Increased low end damage of the iron fireaxe Lower resource cost for basic wood building blocks Animals do not drop gore blocks Increased shotgun damage, mostly on lower quality guns Fixed Animal gore blocks are not being cleaned up on servers When you focus on the centre of a wood frame and try to place another, you loose the frame water under navezgane mine Offline players will have a bedroll icon if someone picks up their bed Molotovs hit client players when walking/running backward Electrical traps can be found in the traps crafting tab Wrong open sound on eviscerated remains Traders do not carry compound bows and parts Wrong upgrade sounds on blocks upgrading to poured concrete Dysentery description does not mention that it is lethal Crafting/repair costs of sod and other dirt types are inconsistent Crafting skills increase the repair amount by up to 20% instead of only 2% (on repair kits) Blooddrawkit dupes if suicided by overuse in backpack. Player ID text is blurry. Waypoint search limited to active page. Allow scrolling through waypoint pages. Recipes aren’t updating “live”, ie missing last item and then gaining it. Disappearing POI’s 32 bit client crashes on RWG creation Ram usage may be too high (, Alloc) Zombies bounce off trader’s outer walls or are being teleported upon approaching them Game Unsticks player to the surface when underground Minibike location icon will not show if missing the padlock Insta health on medkit not applied when healing others Not all drinks extinguish all kinds of fire buffs Direwolf can still clip into player Weathersurvival off does not deactivate on leaving a game Players are unable to pick up small stones, plays land claim sound Feral Radiated Spider has wrong limb damage and animation rules Block ID 613 will suck player up into it Fixed not being able to bind mouse scroll wheel blade traps not doing damage properly when placed on a wall You can not shoot through security gates Vultures fall through the world when killed high in the sky Known Issues On-screen keyboard is only available if you start the game from Steam’s Big Picture Mode Smell is not working with the new stealth we will revisit it in a17 Too many Airdrop crates spawning and crates spawning underground Throwing rocks does not distract zombies GlobalUV support inhibits anisotropic filtering and it has to be calculated in the shader. Wet concrete not drying Sleeper spawning issues continue Farming of crops other than yucca and hops affects performance Zombies rotate on the ground before standing up Precipitation and cold temp going through windows, glass blocks, doors, and hatches Excessive use of trigger plates may cause servers to lag during hordes. Bears may not attack properly on slopes Running zombies may be airwalking after ladder usage View more from 7daystodie.com
  6. He Survivors, would you like to work for The Fun Pimps? I We’ve posted some new job openings here: TFP Jobs View more from 7daystodie.com
  7. In an a blog post earlier this month Valve announced the end to Greenlight and introduced steam Direct as its replacement. In the article they also mentioned 7 Days, a Greenlight game was in the top 100 best selling steam games of all-time. Hat’s off to everyone who helped get us there! Valve’s Blog Announcement View more from 7daystodie.com
  8. Click Here To Visit Joelhuenink.tumblr.com
  9. View more from Joelhuenink.tumblr.com
  10. Click Here To Visit Joelhuenink.tumblr.com
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  13. Click Here To Visit Joelhuenink.tumblr.com
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  15. Hey Survivalists! We are pleased to announce that we have partnered with three popular streamers who have shown their dedication and love for 7 Days to Die. These streamers will be officially sponsored by us and we will be supporting them with game key give-aways and exclusive access to the game. Each of these streamers will keep to a regular schedule for their sponsored stream where they will give away free copies of the game as they play. So without further ado…. Pokketninja Her sponsored stream will run Saturdays 7pm – 12am Central Time USA Pokketninja’s Twitch Page BeardedGuysGaming Their sponsored stream will run Fridays 7pm – 12am Eastern Time USA BeardedGuysGaming’s Twitch Page Kage848 His sponsored stream will run Sundays 2pm – 5pm Eastern Time USA Kage848’s Twitch Page When Alpha 16 gets close to experimental release these three streamers will have exclusive access to play and give their first impressions and reactions to the new anticipated update. Be sure to tune in and check out all the new things they will show as they play through and stream the experimental build first. View more from 7daystodie.com
  16. View more from Joelhuenink.tumblr.com
  17. Improved water for A16! Things are looking awesome! New video coming soon! View more from Joelhuenink.tumblr.com
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  20. Electric fences! View more from Joelhuenink.tumblr.com
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  22. Its WTF Friday here at TFP, where sometimes things get a little crazy. Zombie Sharknado anyone? LOL. View more from Joelhuenink.tumblr.com
  23. Better late than never! We’re the number 1 steam right now, get your friends a copy now for just ten bucks! View more from Joelhuenink.tumblr.com
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  25. Hey Survivalist, We’ve just released Alpha 15.2 b8 which fixed a critical EAC timeout issue. View more from 7daystodie.com
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