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DJ

RHG Management
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Everything posted by DJ

  1. Arma 3 is now part of our game sever network.
  2. We have finished building our Player vs. Player (PVP) Arena and it is now ready to be played on. There are 4 buildings that could be used by 4 or more players that could use these as defenses and safe houses during pvp events. You are allowed to kill other players here as well as store items here Only. You are also allowed to place a sleeping bag down where you are able to so that when you die you can spawn near here. Building and creating additional walls and buildings are not allowed. You may visit the pvp arena at any time by using the command: "/zgate visit pvparena" and it is located in the central city near the co-ordinates of: 260, 464. We may also from time to time come back and improve and alter this pvp arena as we see fit.
  3. 14.6

    Your welcome. Also I agree with you that they should at least announce it ahead of time or something so that the updates can be more planned.
  4. Server has been updated to alpha 14.6 and as such, more improvements and fixes have been made to the game by the Fun Pimps.
  5. 14.6

    Oh I didn't even know about the update from 14.5 to 14.6, must have been very recent. Therefore I will update the server as soon as possible. Thank you for your patience.
  6. Battlefield 4 has been added to our list of servers and is ready for you to play on. This server is a no rules server with all the vanilla maps available. Hop on over to battlefield 4 today and play on our server at ip/port: 108.61.114.64:30030.
  7. Battlefield 4 had been reactivated and is now live at a different ip/port at: 173.199.86.9:30010. We hope to see you on the battlefield.
  8. We now are on twitter, follow us at https://twitter.com/RedHatGamers.
  9. We now have a Teamspeak 3 voice server available for our community. Come say hello at: ts24.gameservers.com:9217.
  10. Today we upgraded our 7 Days To Die game server from 16 slots to 40. This will improve upon our reserved slot system by reserving those additional slots to our VIP players. This will also let us to be able to have more players to play on the server.
  11. Newbie here

    To use the commands you just enter them into the world chat by pressing the "t" button on your keyboard.
  12. We have just finished rendering the map for our alpha 14.5 world to uncover more locations on the map and to prevent lag since it saves a copy of a more complete map on the server for faster load times. This took over an hour and a half to finish and because of this we will do our best to only do this one or two times only since it creates too much down time. Sorry for any inconvenience that this may have caused. If you prefer to have the map rendered or not let us know by taking our poll.
  13. I am currently rendering the map since there was only 2 people online at the time, sorry for any inconvenience that this may cause. I will post when it has finished.
  14. Zombie Spawn Rate

    The spawn rate has been at the default of medium since the server launch. However based on the poll results it may be raised in the future sometime since most people seem like that is what they would prefer.
  15. We have decided to raise the server difficulty from 2 to 3, due to popular demand. The server difficulty will be raised during the next server restart (tomorrow sometime...), since the server will need a restart to load up this new setting. We also have included a poll questionnaire to this post, for players to be able to vote on what they think the server difficulty setting should be for our PVE server. We will also consider using this poll for our future changes.
  16. We have just finished rendering the live interactive map that is available at redhatgamers.envul.com and now more of the map is uncovered to view.
  17. Zombie Spawn Rate

    The spawn rate is currently set at Medium.
  18. Our Red Hat Gamers community is now on Facebook at https://www.facebook.com/redhatgamers, don't forget to like us on our new Facebook page.
  19. No legs, yet that didn't stop this zombie from walking... well it was more like hovering...
  20. We have recently raised the land claim border from 15x15 to 31x31, so now you can claim more land with less amount of lcb's.
  21. Previously placed land claims as well as the newer ones will automatically have this increase set to 31x31 with the same dead zone of 30 blocks around that. However with previously placed land claim blocks that have been placed outside of another players dead zone will now be on the inside of that other players dead zone since the dead zone is farther out but this shouldn't cause any problems. To make this change active we had to restart the server so that it could detect and apply this new setting to all the land claim blocks.
  22. Cheaters and hackers

    This person got banned for making a floating house and for having access to the creative menu... If you dont follow the server rules you will get banned.
  23. Land claim borders?

    It has recently come to our attention that some players are having problems with other players building right next to their land claim, within the 30 block dead zone. Lets call them player A and player B. Player B cannot land claim any land within that dead zone of player A's land claim but they are still able to build there. Player A doesn't want neighbors that close to their claim and as such they start to argue. Currently there is not a rule saying other players cannot build in other players land claim dead zones. We also don't want to take the time enforcing this either since there has been about 300 land claims placed in this new world with alpha 14.5. Please let us know your thoughts and opinions on this so we can come up with some sort of rule or solution that would be fair for both players. Or we could simply not have a rule like how it is now currently with our PVE server.
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